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Routine

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Devlog

  • Added daytime clock!
    March 22, 2020 by KimKillaQueen
    Each day is 18-hours, scaled to be about 7 minutes of gameplay. Game currently takes place on a single day though!... Continue reading
  • Added lightswitches and BG music!
    March 22, 2020 by KimKillaQueen#music, #UI
    If the camera angle didn't already give it away this project was inspired by Hotline Miami, and I had that game's OST in mind while I made this new background music. Also, since the game is using 2D l... Continue reading
  • URP, furniture, appliances
    March 22, 2020 by KimKillaQueen
    Now using Unity's Universal Render Pipeline, added a bed, flatscreen tv, stove, and interactable fridge. The scene now uses 2D lights as well!... Continue reading
  • More SFX and smooth interactable movement!
    March 21, 2020 by KimKillaQueen
    Now all interactables have sound effects, and smooth open/close animations... Continue reading
  • SFX and Interactables!
    March 20, 2020 by KimKillaQueen#Sounds, #Interactions
    Figured since it's an apartment there'd ought to be things to interact with. Currently only some doors and a desk with a drawer, but it's something! Locked doors make a sound effect upon interaction,... Continue reading
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